Event-driven programming is an important idea in Scratch that helps you make fun and interactive projects. Events are actions that start scripts, which make your characters (called sprites) react to different situations. Here’s how you can create event handlers in Scratch:
Scratch has many built-in events you can use. Here are some common ones:
To make an event handler:
Now that you have your event, you'll want to make it do something!
After you’ve set up your event handlers and actions, click the green flag or press the key you chose to see how your sprite reacts. Feel free to try different events and actions!
By learning how events trigger actions in Scratch, you can create exciting stories, games, and animations!
Event-driven programming is an important idea in Scratch that helps you make fun and interactive projects. Events are actions that start scripts, which make your characters (called sprites) react to different situations. Here’s how you can create event handlers in Scratch:
Scratch has many built-in events you can use. Here are some common ones:
To make an event handler:
Now that you have your event, you'll want to make it do something!
After you’ve set up your event handlers and actions, click the green flag or press the key you chose to see how your sprite reacts. Feel free to try different events and actions!
By learning how events trigger actions in Scratch, you can create exciting stories, games, and animations!