Virtual and Augmented Reality (VR/AR) could change the way athletes train, but there are some big challenges to deal with:
High Costs: Setting up VR/AR technology can be very expensive.
Technical Limitations: Right now, the technology might not give quick feedback or create a fully realistic experience.
User Adaptation: Athletes might find it hard to get used to VR/AR, which can make their training less effective.
To tackle these challenges, we need to focus on getting money for research and making sure that the technology is easy to use as it is rolled out.
Virtual and Augmented Reality (VR/AR) could change the way athletes train, but there are some big challenges to deal with:
High Costs: Setting up VR/AR technology can be very expensive.
Technical Limitations: Right now, the technology might not give quick feedback or create a fully realistic experience.
User Adaptation: Athletes might find it hard to get used to VR/AR, which can make their training less effective.
To tackle these challenges, we need to focus on getting money for research and making sure that the technology is easy to use as it is rolled out.