Common Mistakes to Avoid When Making a Game Design Document (GDD)
Creating a Game Design Document, or GDD, is an important step in game development. But many people make some common mistakes. Let’s look at what to avoid.
Lack of Clarity: More than 70% of game projects don't succeed because the goals are not clear. It's important to know exactly what you want to achieve.
Ignoring Feedback: About 65% of teams don’t listen to feedback from others involved in the project. Getting input can help improve your ideas.
Overcomplication: Nearly 50% of GDDs include too many details that aren’t necessary. This can cause confusion and make things harder to understand.
To make a good GDD, it’s essential to focus on being clear, working together as a team, and keeping things simple. This way, you can set your game project up for success!
Common Mistakes to Avoid When Making a Game Design Document (GDD)
Creating a Game Design Document, or GDD, is an important step in game development. But many people make some common mistakes. Let’s look at what to avoid.
Lack of Clarity: More than 70% of game projects don't succeed because the goals are not clear. It's important to know exactly what you want to achieve.
Ignoring Feedback: About 65% of teams don’t listen to feedback from others involved in the project. Getting input can help improve your ideas.
Overcomplication: Nearly 50% of GDDs include too many details that aren’t necessary. This can cause confusion and make things harder to understand.
To make a good GDD, it’s essential to focus on being clear, working together as a team, and keeping things simple. This way, you can set your game project up for success!