When you start making music, it’s really important to understand the basics of sound. Here’s what every new music producer should know, especially if you are in Year 1 Gymnasium.
Sound is basically a wave that moves through the air (or other materials).
Think of it like this: when you throw a stone into a pond, the ripples that spread out are like sound waves.
These waves have three main parts:
Frequency: This is how fast the sound wave vibrates. It’s measured in hertz (Hz). High frequencies mean high sounds (like a whistle), and low frequencies mean low sounds (like a bass drum).
Amplitude: This is the height of the wave, which decides how loud the sound is. A tall wave means a loud sound, while a short wave means a soft sound. This is why you see those peaks on your music software.
Waveform: This is the shape of the sound wave. It affects the sound's quality or tone. Different instruments have different waveforms, which makes their sounds unique.
When you play a note, it usually has more than one frequency.
It has a main frequency along with extra frequencies called harmonics. Harmonics make the sound richer and help us tell one instrument from another. For example, a piano and a guitar can play the same note, but they sound different because of their harmonics.
Dynamics are about changing volumes in music.
Knowing how to use dynamics can bring feelings and excitement to your music. For example, a loud chorus feels different than a soft verse. The ups and downs in volume keep listeners interested.
Audio effects like reverb, delay, and compression change how we hear sound.
Finally, mixing is where everything comes together.
It’s about balancing the sound levels, placing sounds in the stereo space (left and right), and adding effects to make the final song sound great. A good mix makes the listening experience much better.
Understanding these basics will give you a strong start as you continue your music-making journey!
When you start making music, it’s really important to understand the basics of sound. Here’s what every new music producer should know, especially if you are in Year 1 Gymnasium.
Sound is basically a wave that moves through the air (or other materials).
Think of it like this: when you throw a stone into a pond, the ripples that spread out are like sound waves.
These waves have three main parts:
Frequency: This is how fast the sound wave vibrates. It’s measured in hertz (Hz). High frequencies mean high sounds (like a whistle), and low frequencies mean low sounds (like a bass drum).
Amplitude: This is the height of the wave, which decides how loud the sound is. A tall wave means a loud sound, while a short wave means a soft sound. This is why you see those peaks on your music software.
Waveform: This is the shape of the sound wave. It affects the sound's quality or tone. Different instruments have different waveforms, which makes their sounds unique.
When you play a note, it usually has more than one frequency.
It has a main frequency along with extra frequencies called harmonics. Harmonics make the sound richer and help us tell one instrument from another. For example, a piano and a guitar can play the same note, but they sound different because of their harmonics.
Dynamics are about changing volumes in music.
Knowing how to use dynamics can bring feelings and excitement to your music. For example, a loud chorus feels different than a soft verse. The ups and downs in volume keep listeners interested.
Audio effects like reverb, delay, and compression change how we hear sound.
Finally, mixing is where everything comes together.
It’s about balancing the sound levels, placing sounds in the stereo space (left and right), and adding effects to make the final song sound great. A good mix makes the listening experience much better.
Understanding these basics will give you a strong start as you continue your music-making journey!